iPhone Game Review: Pilouz

Touch screen logic puzzle fun. Charge the batteries until they explode and cause a chain reaction for extra chances. Can you pass the electrifying puzzle mode or outrun the Energizer bunny in the Arcade mode? A new chain reaction puzzle game from iMagyn Games in the vein of Hexothermic… is it long lasting fun or quickly depleted of energy?Pilouz is an odd name for a battery-charging game but you’ll find that it has you needing to charge your iPhone battery due to its addictive play and interesting puzzles.

The game has two modes puzzle and arcade. The major difference is the amount of turns your given and the progression of the puzzle mode is static while the arcade mode gives you random levels to complete.

Puzzle mode is difficult which is exactly what I want from a puzzle game. I don’t want to just blaze through the whole thing. It offers 69 levels of which I’ve covered 40 (got stuck for some time around Number 21 or 24 and now at 41). Each level requires a different approach in order to pass it and it takes some fair amount of thinking and strategy, hence why I am stuck at present.

Arcade mode is all about doing as much as you can in as few moves. When you combo three batteries into exploding you are given back a turn. The goal is to combo as many as you can at a time to keep getting extra turns so you can continue. As you destroy batteries your score goes up, when you run out of turns (or perhaps charges?) your game is over.

The game’s controls are simple single touch taps on the screen making it easy to play. The graphics aren’t fantastic but the little batteries to have a little personality. The only special item in the whole game is a 5 charge pack that you get by zapping with a battery charge. It certainly won’t win any awards for originality in gameplay or graphics.

Oh, and there’s no sound for some reason. A serious energy draw in the review score. Overall the game is mildly entertaining yet quite challenging. Visually it’s not astounding and the lack of sound is just inexcusable.

Overall score: 7.0 – Missing sound, diversity and an online component. Still somewhat addictive.

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